
Character from a Sketch
Turn a drawing or reference into a textured character, rigged and ready to animate.
Plex3D Turn this sketch into a textured 3D character, auto-rig it and export an FBX for Unity.
Ask for a character, a prop pack or a product model in plain English. Claude plans it, Plex3D builds it, and the files land in your chat.
Type the command or paste the prompt into Claude.

Turn a drawing or reference into a textured character, rigged and ready to animate.
Plex3D Turn this sketch into a textured 3D character, auto-rig it and export an FBX for Unity.

Make a matching set of props in one style, sized and budgeted for your game.
Plex3D Make 5 fantasy loot props in the same hand-painted style, under 5K polygons each, as GLB files.

Build a clean product model from a few photos, ready for your site or AR.
Plex3D Make a 3D model of these headphones from my product photos and export a GLB and USDZ.

Clean up an existing model with quad topology and a skeleton for animation.
Plex3D Remesh this character to clean quads under 20K polygons and auto-rig it for Mixamo.

Describe a place and get the buildings, scenery and props that go with it.
Plex3D Build a cosy mushroom village kit: 3 houses, 4 trees, a bridge and fences, in one style.